:: Generic Design Contexts - Print Version
Southern
contexts
These are intended as starting points for
discussion and should help you generate ideas of your own. Once you have a
project, feel free to go straight to the 'Sustain-a-balls' checklist.
ITDG Contexts
ITDG
1: Sustainability campaign
In many communities it is hard to promote change towards a more sustainable way
of life. Identify a community (e.g. a school, a sports club, a local area) and a
sustainability issue that affects it. Devise a 3D and 2D campaign to promote a
more sustainable way of life.
ITDG
2: Packaging
Many people can only afford to buy every day items such as flour or sugar in
small amounts. In some countries, buying and re-packaging goods for re-sale is a
useful income generating activity. Investigate the process of re-packaging and
design and make a sustainable method for use in your chosen context.
ITDG
3: Sustainable power
There are several sources of renewable energy. In many countries, micro-hydro
power is a potential source wherever there is a reliable water supply.
Investigate the appropriateness of micro-hydro power for an area of your choice
and design and make a small machine that could harness that power for use in a
small enterprise.
ITDG
4: Rainwater harvesting
Ensuring an adequate water supply for domestic and agricultural use is a problem
in many parts of the world. However, there are opportunities for harvesting
rainwater when rains do come. Investigate possible methods of harvesting water
and design and make a method for filtering or storing water suitable for your
chosen context.
ITDG
5: Sustainable cooking
Cooking outdoors on an open fire is a summer treat in many northern hemisphere
countries. In the southern hemisphere it is often their way of life. Investigate
existing practices of open-fire cooking and design and make a cooking stove
which is as fuel-efficient as possible.
ITDG
6: Carrying equipment
All over the world, people have to carry a wide variety of equipment or good to
carry out their jobs – the tools of their trade. Investigate the problem of
carrying equipment. Design and make a sustainable method of carrying equipment
or goods for the person or occupation of your choice.